Codiing and Gaming Engines
Microsoft Visual Studio is an integrated development environment (IDE) from Microsoft. It is used to develop computer programs for Microsoft Windows, as well as web sites, web applications and web services. Visual Studio uses Microsoft software development platforms such as Windows API, Windows Forms, Windows Presentation Foundation, Windows Store and Microsoft Silverlight. It can produce both native code and managed code.
Feature-packed 2D and 3D open source game engine.
Godot is a fully featured, open source, MIT licensed game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms. It is a cross-platform 2D and 3D game engine and game development IDE. You can port your game to run on Windows, Linux, Mac OSx/iOS, BSD, Android, BlackBerry 10, HTML5, PlayStation 3, PlayStation Vita, and Nintendo 3DS.
FEATURES
- Visual editor, full of mature tools.
- Uncluttered UI, with context-sensitive editors.
- Amazing scene system, supporting instancing and inheritance.
- Friendly content creation interfaces for artists, level designers, animators
- Visual shader editing for 2D and 3D.
- Persistent live editing (changes are not lost after stopping the game). Live editing on mobile devices!
AutoHotkey is a free, open-source scripting language for Windows that allows users to easily create small to complex scripts for all kinds of tasks such as: form fillers, auto-clicking, macros, etc.
Define hotkeys for the mouse and keyboard, remap keys or buttons and autocorrect-like replacements. Creating simple hotkeys has never been easier; you can do it in just a few lines or less!